MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 1 | P_NO_GLOBAL_ATTACK |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 2 | ****************** |
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 3 | |
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 4 | |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 5 | NAME |
6 | ==== | ||||
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 7 | |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 8 | P_NO_GLOBAL_ATTACK "no_global_attack" |
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 9 | |
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 10 | |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 11 | DEFINIERT IN |
12 | ============ | ||||
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 13 | |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 14 | <combat.h> |
15 | |||||
16 | |||||
17 | BESCHREIBUNG | ||||
18 | ============ | ||||
19 | |||||
20 | Setzt man diese Property in einem NPC auf einen Wert ungleich 0, so | ||||
21 | wird der NPC bei einem "toete alle" nicht angegriffen. | ||||
22 | |||||
23 | Damit kann man zB. NPCs, die dem eigenen Schutz dienen (als Folge von | ||||
24 | Zauberspruechen o.ae.) vor versehentlichen Angriffen schuetzen. | ||||
25 | |||||
26 | |||||
27 | SIEHE AUCH | ||||
28 | ========== | ||||
29 | |||||
30 | /std/npc.c, P_FRIEND | ||||
31 | |||||
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 32 | Last modified: Sat May 18 15:26:28 1996 by Wargon |