Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 1 | IsPlayerCorpse() |
2 | **************** | ||||
Christian Georg Becker | d42fc79 | 2016-09-03 09:10:11 +0200 | [diff] [blame] | 3 | |
Christian Georg Becker | d42fc79 | 2016-09-03 09:10:11 +0200 | [diff] [blame] | 4 | |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 5 | FUNKTION |
6 | ======== | ||||
Christian Georg Becker | d42fc79 | 2016-09-03 09:10:11 +0200 | [diff] [blame] | 7 | |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 8 | public int IsPlayerCorpse() |
Christian Georg Becker | d42fc79 | 2016-09-03 09:10:11 +0200 | [diff] [blame] | 9 | |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 10 | |
11 | DEFINIERT IN | ||||
12 | ============ | ||||
13 | |||||
14 | /std/corpse.c | ||||
15 | |||||
16 | |||||
17 | RUeCKGABEWERT | ||||
18 | ============= | ||||
19 | |||||
20 | 1 wenn Spielerleiche | ||||
21 | 0 sonst | ||||
22 | |||||
23 | |||||
24 | BESCHREIBUNG | ||||
25 | ============ | ||||
26 | |||||
27 | Gibt 1 zurueck, wenn diese Leiche eine Spielerleiche ist. Es kann auch | ||||
28 | eine "normale" NPC-Leiche sein. | ||||
29 | |||||
30 | |||||
31 | SIEHE AUCH | ||||
32 | ========== | ||||
33 | |||||
34 | Aehnlich: living, interactive | ||||
35 | Aehnlich: IsArmour, IsBottle, IsClothing, IsRoom, IsUnit | ||||
Christian Georg Becker | d42fc79 | 2016-09-03 09:10:11 +0200 | [diff] [blame] | 36 | |
37 | 3. Sep 2016, Gloinson |