MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | // MorgenGrauen MUDlib |
| 2 | // |
| 3 | // living.h -- Header fuer Lebewesen |
| 4 | // |
| 5 | // $Id: living.h 6513 2007-10-06 15:55:27Z Zesstra $ |
| 6 | |
| 7 | #include "/sys/living/life.h" |
| 8 | #include "/sys/living/attributes.h" |
| 9 | #include "/sys/living/put_and_get.h" |
| 10 | #include "/sys/living/combat.h" |
| 11 | #include "/sys/living/team.h" |
| 12 | #include "/sys/living/skills.h" |
| 13 | //#include "/sys/living/moving.h" |
| 14 | |
| 15 | #ifndef __LIVING_H__ |
| 16 | #define __LIVING_H__ |
| 17 | |
| 18 | #define INTERVAL_BETWEEN_HEALING 10 |
| 19 | #define WEAPON_CLASS_OF_HANDS (3) |
| 20 | #define ARMOUR_CLASS_OF_BARE 0 |
| 21 | #define KILL_NEUTRAL_ALIGNMENT 10 |
| 22 | #define ADJ_ALIGNMENT(al) ((-al - KILL_NEUTRAL_ALIGNMENT)/4) |
| 23 | #define MAX_LIST 20 |
| 24 | #define NAME_OF_GHOST "some mist" |
| 25 | |
| 26 | /* Hands */ |
| 27 | #define HAND_SHORT 0 |
| 28 | #define HAND_WEAPON 1 |
| 29 | #define HAND_WC 2 |
| 30 | |
| 31 | #endif // __LIVING_H__ |