Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/sys/living.h b/sys/living.h
new file mode 100644
index 0000000..f1f5380
--- /dev/null
+++ b/sys/living.h
@@ -0,0 +1,31 @@
+// MorgenGrauen MUDlib
+//
+// living.h -- Header fuer Lebewesen
+//
+// $Id: living.h 6513 2007-10-06 15:55:27Z Zesstra $
+
+#include "/sys/living/life.h"
+#include "/sys/living/attributes.h"
+#include "/sys/living/put_and_get.h"
+#include "/sys/living/combat.h"
+#include "/sys/living/team.h"
+#include "/sys/living/skills.h"
+//#include "/sys/living/moving.h"
+
+#ifndef __LIVING_H__
+#define __LIVING_H__
+
+#define INTERVAL_BETWEEN_HEALING 10
+#define WEAPON_CLASS_OF_HANDS (3)
+#define ARMOUR_CLASS_OF_BARE 0
+#define KILL_NEUTRAL_ALIGNMENT 10
+#define ADJ_ALIGNMENT(al) ((-al - KILL_NEUTRAL_ALIGNMENT)/4)
+#define MAX_LIST 20
+#define NAME_OF_GHOST "some mist"
+
+/* Hands */
+#define HAND_SHORT 0
+#define HAND_WEAPON 1
+#define HAND_WC 2
+
+#endif // __LIVING_H__