Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 1 | |
2 | query_idle() | ||||
3 | ************ | ||||
4 | |||||
5 | |||||
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 6 | SYNOPSIS |
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 7 | ======== |
8 | |||||
9 | int query_idle(object ob); | ||||
10 | |||||
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 11 | |
12 | BESCHREIBUNG | ||||
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 13 | ============ |
14 | |||||
15 | Gibt an, seit wie vielen Sekunden ein Player Objekt <ob> idle ist. | ||||
16 | |||||
MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 17 | |
18 | SIEHE AUCH | ||||
Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 19 | ========== |
20 | |||||
21 | interactive(E) |