| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame^] | 1 | |
| 2 | query_idle() | ||||
| 3 | ************ | ||||
| 4 | |||||
| 5 | |||||
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 6 | SYNOPSIS |
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame^] | 7 | ======== |
| 8 | |||||
| 9 | int query_idle(object ob); | ||||
| 10 | |||||
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 11 | |
| 12 | BESCHREIBUNG | ||||
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame^] | 13 | ============ |
| 14 | |||||
| 15 | Gibt an, seit wie vielen Sekunden ein Player Objekt <ob> idle ist. | ||||
| 16 | |||||
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 17 | |
| 18 | SIEHE AUCH | ||||
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame^] | 19 | ========== |
| 20 | |||||
| 21 | interactive(E) | ||||