MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | // MorgenGrauen MUDlib |
| 2 | // |
| 3 | // debug.h -- Debug-Optionen fuer die MUDlib |
| 4 | // |
| 5 | // $Id: debug.h,v 3.1 1997/02/12 13:04:59 Wargon Exp $ |
| 6 | |
| 7 | #ifndef _DEBUG_ |
| 8 | #define _DEBUG_ |
| 9 | |
| 10 | |
| 11 | /* |
| 12 | * LPC debug options |
| 13 | */ |
| 14 | |
| 15 | |
| 16 | #define NODEBUG /* all debugging modes disabled */ |
| 17 | |
| 18 | #ifndef NODEBUG |
| 19 | |
| 20 | #define DEBUG_STD_CREATE /* debug object creation in /std objects */ |
| 21 | /* #define DEBUG_PROPERTIES /* some property debug functions */ |
| 22 | /* #define DEBUG_ID /* echo the object id operation */ |
| 23 | #define DEBUG_PICK /* object pickup */ |
| 24 | #define DEBUG_CMDS /* command debugging for init */ |
| 25 | #define DEBUG_DOMAIN /* debug domain files */ |
| 26 | #define DEBUG_DOOR /* debug doors */ |
| 27 | #define WARN_UNDEFPROP /* warnings if undef properties are set */ |
| 28 | #define DEBUG_EVENTS /* debug event handler call */ |
| 29 | #define DEBUG_MOVE /* debug in object moving */ |
| 30 | |
| 31 | #define DEBUG_RES /* debug restriction handling */ |
| 32 | #define DEBUG_RES_MAX /* debug restriction |res_max| */ |
| 33 | #define DEBUG_RES_LIMIT /* debug restriction |res_limit| */ |
| 34 | #define DEBUG_RES_PLAYER /* restriction of number of something */ |
| 35 | /* #define DEBUG_FUNCTION /* debug message functions */ |
| 36 | /* #define DEBUG_ARRAY /* debug array and member comparison */ |
| 37 | #define DEBUG_PROPAGATION /* debug background propagation mechanism */ |
| 38 | #define DEBUG_RES_GROUND /* debug ground type restrictions */ |
| 39 | #define DEBUG_FEATURES /* debug feature mechanism */ |
| 40 | #define DEBUG_RES_FEATURES /* debug feature mechanism */ |
| 41 | #define DEBUG_VIEW /* debug players vision */ |
| 42 | #define DEBUG_PROPAGATION /* debug background propagation mechanism */ |
| 43 | #define DEBUG_MSG /* message debugging */ |
| 44 | #define DEBUG_SELECT /* debug selection mechanism */ |
| 45 | #define DEBUG_RESOURCES /* debug living resources */ |
| 46 | #define DEBUG_ISME /* debug the is_me operation */ |
| 47 | #define DEBUG_FOLLOW /* debug follow mode for walkers */ |
| 48 | #define DEBUG_RESOURCES2 /* debug living resources */ |
| 49 | #define ACCESS_DEBUG 1 /* debug of access control */ |
| 50 | #define DEBUG_SAVE /* debug loading and saving of objects */ |
| 51 | #define DEBUG_BOARD /* debug board system */ |
| 52 | #define DEBUG_ASEE /* debug "to see" ability */ |
| 53 | #define DEBUG_SPELLS /* debug spells */ |
| 54 | #define DEBUG_BATTLE /* debug battle system */ |
| 55 | |
| 56 | #endif |
| 57 | |
| 58 | |
| 59 | |
| 60 | #endif |
| 61 | |