MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | inherit "std/thing"; |
| 2 | #include <properties.h> |
| 3 | #include <language.h> |
| 4 | |
| 5 | string cstr; |
| 6 | |
| 7 | init() |
| 8 | { |
| 9 | int colour; |
| 10 | ::init(); |
| 11 | colour = random(8); |
| 12 | if (colour==0) cstr = "gruenes"; |
| 13 | if (colour==1) cstr = "rotes"; |
| 14 | if (colour==2) cstr = "blaues"; |
| 15 | if (colour==3) cstr = "gelbes"; |
| 16 | if (colour==4) cstr = "schwarz-weiss-kariertes"; |
| 17 | if (colour==5) cstr = "orange-pink-gestreiftes"; |
| 18 | if (colour==6) cstr = "lila-gruen-getuepfeltes"; |
| 19 | if (colour==7) cstr = "silbergraues"; |
| 20 | add_action("throw_it","wirf"); |
| 21 | add_action("ww", "ww"); |
| 22 | } |
| 23 | |
| 24 | short() |
| 25 | { |
| 26 | return "Ein " + cstr + " Kissen\n"; |
| 27 | } |
| 28 | |
| 29 | long() |
| 30 | { |
| 31 | return "Dies ist ein wunderschoenes, " + cstr + " Kissen.\n"+ |
| 32 | "Du kannst versuchen es zu werfen.\n"; |
| 33 | } |
| 34 | |
| 35 | create() |
| 36 | { |
| 37 | ::create(); |
| 38 | cstr = "von Boing handgenaehtes"; |
| 39 | AddId("kissen"); |
| 40 | SetProp(P_WEIGHT, 1); |
| 41 | SetProp(P_VALUE, 1); |
| 42 | SetProp(P_NAME, "Kissen"); |
| 43 | SetProp(P_GENDER, 0); |
| 44 | } |
| 45 | |
| 46 | ww(str) |
| 47 | { |
| 48 | if (str) |
| 49 | return throw_it("kissen nach "+str); |
| 50 | else |
| 51 | { |
| 52 | object *all, *liv; |
| 53 | int i; |
| 54 | |
| 55 | all=all_inventory(environment(this_player())); |
| 56 | for (i=0; i<sizeof(all); i++) |
| 57 | if (query_once_interactive(all[i])) |
| 58 | if (!liv) |
| 59 | liv = ({all[i]}); |
| 60 | else |
| 61 | liv = liv+({all[i]}); |
| 62 | i = random(sizeof(liv)); |
| 63 | return throw_it("kissen nach "+lower_case(liv[i]->query_real_name())); |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | throw_it(str) |
| 68 | { |
| 69 | int treffer; |
| 70 | string werfer_name; |
| 71 | string victim_string,werfer_string; |
| 72 | string was,at,wen; |
| 73 | int fehler; |
| 74 | object victim; |
| 75 | |
| 76 | if (!str) return 0; |
| 77 | fehler = 0; |
| 78 | if (sscanf(str,"%s %s %s",was,at,wen) != 3) |
| 79 | fehler = 1; |
| 80 | if (!id(was) || at != "nach") |
| 81 | fehler = 1; |
| 82 | if (fehler) |
| 83 | { |
| 84 | notify_fail("Zum Werfen: wirf kissen nach <spielername>\n"); |
| 85 | return 0; |
| 86 | } |
| 87 | victim = present(wen,environment(this_player())); |
| 88 | if (!victim) |
| 89 | { |
| 90 | write("Dieser Spieler ist nicht hier!\n"); |
| 91 | return 1; |
| 92 | } |
| 93 | werfer_name = this_player()->name(); |
| 94 | treffer = random(5); |
| 95 | write("Du schmeisst ein Kissen nach " + victim->name(WEM) +".\n"); |
| 96 | say(werfer_name + " wirft ein Kissen nach " + victim->name(WEM) + ".\n"); |
| 97 | if (treffer==0) |
| 98 | { |
| 99 | werfer_string = "Du verfehlst " + victim->name(WEN) + " meilenweit.\n"; |
| 100 | victim_string = werfer_name + " verfehlt Dich meilenweit.\n"; |
| 101 | this_object()->move(environment(this_player())); |
| 102 | } |
| 103 | if (treffer==1) |
| 104 | { |
| 105 | werfer_string = "Das Kissen streift " + victim->name(WEN)+ " am Ohrlaeppchen.\n"; |
| 106 | victim_string = "Das Kissen streift Dich am Ohrlaeppchen.\n"; |
| 107 | } |
| 108 | if (treffer==2) |
| 109 | { |
| 110 | werfer_string = "PAFF! Du triffst " + victim->name(WEN) + " mitten ins Gesicht.\n"; |
| 111 | victim_string = "PAFF! Das Kissen trifft Dich mitten im Gesicht!\n"; |
| 112 | } |
| 113 | if (treffer==3) |
| 114 | { |
| 115 | werfer_string = "WUSCH! Das Kissen trifft " + victim->name(WESSEN) + " Bauch mit voller Wucht.\n"; |
| 116 | victim_string = "WUSCH! Das Kissen fliegt mit voller Wucht gegen Deinen Bauch.\n"; |
| 117 | } |
| 118 | if (treffer==4) |
| 119 | { |
| 120 | werfer_string = victim->name() + " versucht wegzurennen, doch das Kissen trifft den Hinterkopf.\n"; |
| 121 | victim_string = "Du versuchst wegzurennen, aber das Kissen trifft Dich am Hinterkopf.\n"; |
| 122 | } |
| 123 | write(werfer_string); |
| 124 | tell_object(victim,victim_string); |
| 125 | if (treffer) this_object()->move(victim); |
| 126 | return 1; |
| 127 | } |
| 128 | |