MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | #include <properties.h> |
| 2 | #include <combat.h> |
| 3 | inherit "std/weapon"; |
| 4 | |
| 5 | create() |
| 6 | { |
| 7 | if (!clonep(this_object())) return; |
| 8 | ::create(); |
| 9 | SetProp(P_SHORT, "Ein Trolldolch"); |
| 10 | SetProp(P_LONG, "Ein langer, scharfer Dolch, dem Gestank nach muss er einem Troll\ngehoert haben.\n"); |
| 11 | SetProp(P_NAME, "Trolldolch"); |
| 12 | SetProp(P_GENDER, 1); |
| 13 | SetProp(P_WC, 119); |
| 14 | SetProp(P_VALUE, 1000 +random(400)); |
| 15 | SetProp(P_WEIGHT, 500 +random(50)); |
| 16 | SetProp(P_WEAPON_TYPE, WT_KNIFE); |
| 17 | SetProp(P_DAM_TYPE, DT_PIERCE); |
| 18 | SetProp(P_NR_HANDS, 1); |
| 19 | SetProp(P_MATERIAL, MAT_MISC_METAL); |
| 20 | AddId(({"dolch", "trolldolch"})); |
| 21 | } |