MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | inherit "std/weapon"; |
| 2 | |
| 3 | #include <combat.h> |
| 4 | #include <properties.h> |
| 5 | |
| 6 | create() |
| 7 | { |
| 8 | if (!clonep(this_object())) return; |
| 9 | ::create(); |
| 10 | SetProp(P_SHORT, "Ein Knochenschaelmesser"); |
| 11 | SetProp(P_LONG, |
| 12 | "Ein Messer so lang, wie tausend grosse Zaehne\n"+ |
| 13 | "Wie tausend grosse Zaehne, ein Messer so lang\n"+ |
| 14 | "So lang, wie tausend grosse, grosse Zaehne\n"); |
| 15 | SetProp(P_NAME, "Knochenschaelmesser"); |
| 16 | SetProp(P_GENDER, 0); |
| 17 | AddId(({"knochenschaelmesser", "schaelmesser", "messer"})); |
| 18 | SetProp(P_WC, 145); |
| 19 | SetProp(P_NR_HANDS, 1), |
| 20 | SetProp(P_WEAPON_TYPE, WT_KNIFE); |
| 21 | SetProp(P_DAM_TYPE, DT_SLASH); |
| 22 | SetProp(P_VALUE, 1610); |
| 23 | SetProp(P_WEIGHT, 1150); |
| 24 | SetProp(P_MATERIAL, MAT_MISC_METAL); |
| 25 | } |