| inherit "std/weapon"; |
| |
| #include <combat.h> |
| #include <properties.h> |
| |
| create() |
| { |
| if (!clonep(this_object())) return; |
| ::create(); |
| SetProp(P_SHORT, "Ein Knochenschaelmesser"); |
| SetProp(P_LONG, |
| "Ein Messer so lang, wie tausend grosse Zaehne\n"+ |
| "Wie tausend grosse Zaehne, ein Messer so lang\n"+ |
| "So lang, wie tausend grosse, grosse Zaehne\n"); |
| SetProp(P_NAME, "Knochenschaelmesser"); |
| SetProp(P_GENDER, 0); |
| AddId(({"knochenschaelmesser", "schaelmesser", "messer"})); |
| SetProp(P_WC, 145); |
| SetProp(P_NR_HANDS, 1), |
| SetProp(P_WEAPON_TYPE, WT_KNIFE); |
| SetProp(P_DAM_TYPE, DT_SLASH); |
| SetProp(P_VALUE, 1610); |
| SetProp(P_WEIGHT, 1150); |
| SetProp(P_MATERIAL, MAT_MISC_METAL); |
| } |