MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | inherit "std/weapon"; |
| 2 | |
| 3 | #include <properties.h> |
| 4 | #include <combat.h> |
| 5 | |
| 6 | create() |
| 7 | { |
| 8 | if (!clonep(this_object())) return; |
| 9 | ::create(); |
| 10 | SetProp(P_SHORT, "Ein schartiger Saebel"); |
| 11 | SetProp(P_LONG, "Der Saebel ist schartig, koennte aber trotzdem recht brauchbar sein.\n"); |
| 12 | SetProp(P_NAME, "Saebel"); |
| 13 | SetProp(P_GENDER, 1); |
| 14 | SetProp(P_WC, 144); |
| 15 | SetProp(P_VALUE, 1525); |
| 16 | SetProp(P_WEIGHT, 1264); |
| 17 | SetProp(P_WEAPON_TYPE, WT_SWORD); |
| 18 | SetProp(P_DAM_TYPE, DT_SLASH); |
| 19 | SetProp(P_NR_HANDS, 1); |
| 20 | SetProp(P_MATERIAL, MAT_MISC_METAL); |
| 21 | AddId("saebel"); |
| 22 | AddAdjective(({"schartig", "schartiger", "schartigen"})); |
| 23 | } |