| inherit "std/weapon"; |
| |
| #include <properties.h> |
| #include <combat.h> |
| |
| create() |
| { |
| if (!clonep(this_object())) return; |
| ::create(); |
| SetProp(P_SHORT, "Ein schartiger Saebel"); |
| SetProp(P_LONG, "Der Saebel ist schartig, koennte aber trotzdem recht brauchbar sein.\n"); |
| SetProp(P_NAME, "Saebel"); |
| SetProp(P_GENDER, 1); |
| SetProp(P_WC, 144); |
| SetProp(P_VALUE, 1525); |
| SetProp(P_WEIGHT, 1264); |
| SetProp(P_WEAPON_TYPE, WT_SWORD); |
| SetProp(P_DAM_TYPE, DT_SLASH); |
| SetProp(P_NR_HANDS, 1); |
| SetProp(P_MATERIAL, MAT_MISC_METAL); |
| AddId("saebel"); |
| AddAdjective(({"schartig", "schartiger", "schartigen"})); |
| } |