MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | inherit "std/armour"; |
| 2 | |
| 3 | #include <properties.h> |
| 4 | #include <combat.h> |
| 5 | |
| 6 | create() |
| 7 | { |
| 8 | if (!clonep(this_object())) return; |
| 9 | ::create(); |
| 10 | SetProp(P_SHORT, "Ein Orkhelm"); |
| 11 | SetProp(P_LONG, "Ein stabiler Helm, der schon ausgiebig von einem stinkenden Ork\ngetragen wurde.\n"); |
| 12 | SetProp(P_NAME, "Orkhelm"); |
| 13 | SetProp(P_GENDER, 1); |
| 14 | SetProp(P_ARMOUR_TYPE, AT_HELMET); |
| 15 | SetProp(P_AC, 7); |
| 16 | SetProp(P_WEIGHT, 450); |
| 17 | SetProp(P_VALUE, 350); |
| 18 | SetProp(P_MATERIAL, ([MAT_MISC_METAL:95, MAT_SLIME:5])); |
| 19 | AddId(({"helm", "orkhelm"})); |
| 20 | } |