inherit "std/armour"; | |
#include <properties.h> | |
#include <combat.h> | |
create() | |
{ | |
if (!clonep(this_object())) return; | |
::create(); | |
SetProp(P_SHORT, "Ein Orkhelm"); | |
SetProp(P_LONG, "Ein stabiler Helm, der schon ausgiebig von einem stinkenden Ork\ngetragen wurde.\n"); | |
SetProp(P_NAME, "Orkhelm"); | |
SetProp(P_GENDER, 1); | |
SetProp(P_ARMOUR_TYPE, AT_HELMET); | |
SetProp(P_AC, 7); | |
SetProp(P_WEIGHT, 450); | |
SetProp(P_VALUE, 350); | |
SetProp(P_MATERIAL, ([MAT_MISC_METAL:95, MAT_SLIME:5])); | |
AddId(({"helm", "orkhelm"})); | |
} |