blob: 5c381bce9ede2c2696ff04ef6e5efaf63ef1419d [file] [log] [blame]
MG Mud User88f12472016-06-24 23:31:02 +02001#include <properties.h>
2#include <combat.h>
3inherit "std/armour";
4
5create()
6{
7 if (!clonep(this_object())) return;
8 ::create();
9 SetProp(P_SHORT, "Ein leichtes Kettenhemd");
10 SetProp(P_LONG, "Ein nicht sonderlich gut gearbeitetes Kettenhemd. Anziehen kann man\nes aber trotzdem.\n");
11 SetProp(P_NAME, "Kettenhemd");
12 SetProp(P_GENDER, 0);
13 SetProp(P_ARMOUR_TYPE, AT_ARMOUR);
14 SetProp(P_AC, 18);
15 SetProp(P_WEIGHT, 1700);
16 SetProp(P_VALUE, 1200 +random(100));
17 SetProp(P_MATERIAL, MAT_MISC_METAL);
18 AddId(({"kettenhemd", "hemd"}));
19}