| #include <properties.h> |
| #include <combat.h> |
| inherit "std/armour"; |
| |
| create() |
| { |
| if (!clonep(this_object())) return; |
| ::create(); |
| SetProp(P_SHORT, "Ein leichtes Kettenhemd"); |
| SetProp(P_LONG, "Ein nicht sonderlich gut gearbeitetes Kettenhemd. Anziehen kann man\nes aber trotzdem.\n"); |
| SetProp(P_NAME, "Kettenhemd"); |
| SetProp(P_GENDER, 0); |
| SetProp(P_ARMOUR_TYPE, AT_ARMOUR); |
| SetProp(P_AC, 18); |
| SetProp(P_WEIGHT, 1700); |
| SetProp(P_VALUE, 1200 +random(100)); |
| SetProp(P_MATERIAL, MAT_MISC_METAL); |
| AddId(({"kettenhemd", "hemd"})); |
| } |