MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | #include <properties.h> |
| 2 | #include "../files.h" |
| 3 | |
| 4 | inherit "std/npc"; |
| 5 | |
| 6 | create() |
| 7 | { |
| 8 | if (!clonep(this_object())) return; |
| 9 | ::create(); |
| 10 | SetProp(P_SHORT, "Ein grimmiger Ork"); |
| 11 | SetProp(P_LONG, "Der Ork schaut Dich unfreundlich an und wedelt mit seinem Krummschwert.\n"); |
| 12 | SetProp(P_NAME, "Ork"); |
| 13 | SetProp(P_GENDER, 1); |
| 14 | AddId("ork"); |
| 15 | SetProp(P_RACE, "Ork"); |
| 16 | SetProp(P_LEVEL, 10); |
| 17 | SetProp(P_MAX_HP, 130); |
| 18 | SetProp(P_ALIGN, -250); |
| 19 | SetProp(P_XP, 90000); |
| 20 | SetProp(P_BODY, 50); |
| 21 | SetProp(P_SIZE, random(20)+110); |
| 22 | set_living_name("ork"); |
| 23 | seteuid(getuid(this_object())); |
| 24 | AddItem(OBJ("krummschwert"),CLONE_WIELD); |
| 25 | AddItem(OBJ("orkhose"),CLONE_WEAR); |
| 26 | } |