| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 1 | P_WIELD_FUNC |
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 2 | ************ |
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 3 | |
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 4 | |
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 5 | NAME |
| 6 | ==== | ||||
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 7 | |
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 8 | P_WIELD_FUNC "wield_func" |
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 9 | |
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 10 | |
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 11 | DEFINIERT IN |
| 12 | ============ | ||||
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 13 | |
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 14 | <weapon.h> |
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 15 | |
| Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 16 | |
| 17 | BESCHREIBUNG | ||||
| 18 | ============ | ||||
| 19 | |||||
| 20 | Falls ein Objekt eine WieldFunc() fuer die Waffe definiert, so muss | ||||
| 21 | dieses Objekt in dieser Property eingetragen werden. | ||||
| 22 | |||||
| 23 | Die Auswertung dieser Property erfolgt in wield_me(). | ||||
| 24 | |||||
| 25 | |||||
| 26 | BEISPIELE | ||||
| 27 | ========= | ||||
| 28 | |||||
| 29 | Siehe das Beispiel zu WieldFunc() | ||||
| 30 | |||||
| 31 | |||||
| 32 | SIEHE AUCH | ||||
| 33 | ========== | ||||
| 34 | |||||
| 35 | /std/weapon.c, WieldFunc() | ||||
| 36 | |||||
| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 37 | Last modified: Sun May 19 15:40:02 1996 by Wargon |