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Zesstra953f9972017-02-18 15:37:36 +01001
2logon()
3*******
4
5
6SYNOPSIS
7========
8
9 int logon(void)
10
11
12DESCRIPTION
13===========
14
15 When the parser accepts a new connection, it first calls
16 connect() in the master object and then applies logon() to
17 the object that is returned by the master. That will usually be
18 a special login object, that is expected to clone and get going
19 a user shell or player object.
20 Should return 0 on failure, everything else means success.
21
22
23SEE ALSO
24========
25
26 connect(M)