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Change-Id: Id556c0d11cf5f79659d8350952ce1c014d81ea44
diff --git a/doc/sphinx/man/lfun/logon b/doc/sphinx/man/lfun/logon
new file mode 100644
index 0000000..4fb7117
--- /dev/null
+++ b/doc/sphinx/man/lfun/logon
@@ -0,0 +1,26 @@
+
+logon()
+*******
+
+
+SYNOPSIS
+========
+
+ int logon(void)
+
+
+DESCRIPTION
+===========
+
+ When the parser accepts a new connection, it first calls
+ connect() in the master object and then applies logon() to
+ the object that is returned by the master. That will usually be
+ a special login object, that is expected to clone and get going
+ a user shell or player object.
+ Should return 0 on failure, everything else means success.
+
+
+SEE ALSO
+========
+
+ connect(M)