| // MorgenGrauen MUDlib |
| // |
| // room/description.h -- standard room header |
| // |
| // $Id: description.h 9190 2015-04-02 14:29:36Z Arathorn $ |
| |
| #ifndef __ROOM_DESCRIPTION_H__ |
| #define __ROOM_DESCRIPTION_H__ |
| |
| // properties |
| |
| #define P_INT_SHORT "int_short" |
| #define P_INT_LONG "int_long" |
| |
| #define P_ROOM_MSG "room_msg" |
| #define P_FUNC_MSG "func_msg" |
| #define P_MSG_PROB "msg_prob" |
| |
| #define P_HAUS_ERLAUBT "haus_erlaubt" |
| |
| #define P_NO_TPORT "tport" |
| #define P_TPORT_COST_IN "tport_cost_in" |
| #define P_TPORT_COST_OUT "tport_cost_out" |
| #define P_INDOORS "indoors" |
| |
| #define P_NEVER_CLEAN " never clean " |
| #define P_ROOM_TYPE "room_type" |
| #define P_NO_PLAYERS "no_players" |
| |
| #define P_NO_PARA_TRANS "no_para_trans" |
| #define P_KEEPER "shop_keeper" // Eigentuemer von Pub oder Shop |
| #define P_BUY_ONLY_PLANTS "lib_p_buy_only_plants" |
| #define P_ORAKEL "orakel" |
| |
| #define P_LIGHT_ABSORPTION "light_absorption" // Licht das der Raum schluckt |
| |
| #define P_DOMAIN "lib_p_domain" // Domain, in der der Raum ist. |
| |
| #endif // __ROOM_DESCRIPTION_H__ |
| |
| #ifdef NEED_PROTOTYPES |
| |
| #ifndef __ROOM_DESCRIPTION_H_PROTO__ |
| #define __ROOM_DESCRIPTION_H_PROTO__ |
| |
| // prototypes |
| // no prototypes |
| |
| #endif // __ROOM_DESCRIPTION_H_PROTO__ |
| |
| #endif // NEED_PROTOYPES |