SYNOPSIS | |
xload <filename> | |
DESCRIPTION | |
Update and load the object specified by the filename. If you update | |
your current environment, all players will be moved silently into | |
"/std/void" and after successful updating and loading back into it. | |
EXAMPLES | |
xload $here | |
Update and reload the current room (but without a trip into the void :). | |
xload obj/little_thing.c | |
Update and load it. | |