blob: 700f1e0427b23705222d7070b636c07982c7e2a2 [file] [log] [blame]
logon()
SYNOPSIS:
int logon(void)
DESCRIPTION:
When the parser accepts a new connection, it first calls
connect() in the master object and then applies logon() to
the object that is returned by the master. That will usually be
a special login object, that is expected to clone and get going
a user shell or player object.
Should return 0 on failure, everything else means success.
SEE ALSO:
connect(M)