commit | eeeb39c22ac8bbd35d5ec1fee2c02eb50b6a4aac | [log] [tgz] |
---|---|---|
author | notstrom <jochen@tolot.escape.de> | Fri Nov 09 10:01:05 2018 +0100 |
committer | notstrom <jochen@tolot.escape.de> | Fri Nov 09 10:01:05 2018 +0100 |
tree | ecd50f03563ccf7b5afbe0079ec2481fe1ffb396 | |
parent | b3c2365e486ae2bc6d0ab9edf8617e176558eaf3 [diff] [blame] |
Werte angepasst. Change-Id: I538f25c4f005023774d527493d7deadffae8537f
diff --git a/obj/schild.c b/obj/schild.c index f4b44d9..645c255 100644 --- a/obj/schild.c +++ b/obj/schild.c
@@ -22,7 +22,7 @@ AddId(({"schild"})); // Auch fuer P_AC unbedingt "man grenzwerte" lesen! - SetProp(P_AC, 20); + SetProp(P_AC, 15); SetProp(P_ARMOUR_TYPE, AT_SHIELD); // Hier hilft "man schadenstypen": SetProp(P_DAM_TYPE, DT_BLUDGEON); // fuer Schildstoss der Kaempfer