Zesstra | 953f997 | 2017-02-18 15:37:36 +0100 | [diff] [blame] | 1 | |
2 | IsRoom() | ||||
3 | ******** | ||||
4 | |||||
5 | |||||
6 | FUNKTION | ||||
7 | ======== | ||||
8 | |||||
9 | status IsRoom() | ||||
10 | |||||
11 | |||||
12 | DEFINIERT IN | ||||
13 | ============ | ||||
14 | |||||
15 | /std/room.c | ||||
16 | |||||
17 | |||||
18 | RUeCKGABEWERT | ||||
19 | ============= | ||||
20 | |||||
21 | 1 wenn ein Raum | ||||
22 | 0 sonst | ||||
23 | |||||
24 | |||||
25 | BESCHREIBUNG | ||||
26 | ============ | ||||
27 | |||||
28 | Gibt 1 zurueck, wenn /std/room.c irgendwo geerbt wurde, es also ein | ||||
29 | Raum ist. | ||||
30 | |||||
31 | |||||
32 | SIEHE AUCH | ||||
33 | ========== | ||||
34 | |||||
35 | Aehnlich: living, interactive | ||||
36 | Aehnlich: IsArmour, IsBottle, IsClothing, IsPlayerCorpse, IsUnit | ||||
37 | |||||
38 | 3. Sep 2016, Gloinson |