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MG Mud User88f12472016-06-24 23:31:02 +02001// MorgenGrauen MUDlib
2//
3// player/comm.h -- communication module properties
4//
5// $Id: comm.h,v 3.3 2000/02/09 15:56:25 Padreic Exp $
6
7#ifndef __PLAYER_COMM_H__
8#define __PLAYER_COMM_H__
9
10// living/comm.h brauchen wir auch.
11#include <living/comm.h>
12
13// properties
14
15#define P_INTERMUD "intermud" // Does she listen to it ?
16#define P_BUFFER "buffer" // ignore-, tell-buffer
17#define P_DEAF "deaf" // Taubheit
18#define P_PERM_STRING "perm_string" // Fuer Sprachflueche
19#define P_MESSAGE_BEEP "message_beep" // wenn gesetzt
20 // Anzahl der Sekunden dazwischen
21#define P_MESSAGE_PREPEND "message_prepend"
22// Will der Magier MT_DEBUG sehen?
23#define P_WIZ_DEBUG "std_p_wizdebug"
24
25#define MESSAGE_BEEP "\007"
26
Bugfix3afcb792022-01-21 22:32:42 +010027// Definitionen fuer Alerts
28// Eigentlich waere hier "p_lib_alert" als Inhalt des Defines vorgesehen, da
29// "visualbell" in den Savefiles steht, ist eine Migrations hier jedoch
30// aufwaendig und auf unbestimmte Zeit verschoben.
31#define P_ALERT "visualbell"
32#define AL_NO_SOUND 1
33// Bis 1024 (2^10) reserviert fuer allg. Einstellungen
Zesstra1cc6cf32022-02-09 11:49:31 +010034// Aktionsfilter:
Bugfix60f5bc62022-01-21 11:09:56 +010035#define MB_TELL 2048
36#define MB_SAY 4096
37#define MB_CHANNEL 8192
38#define MB_SHOUT 16384
Zesstra3a261e52022-02-10 14:00:31 +010039#define MB_MENTION 0x8000
Zesstra1cc6cf32022-02-09 11:49:31 +010040#define MB_MISC 0x10000 // alle anderen Aktionen ohne eigenen Filter
Bugfix60f5bc62022-01-21 11:09:56 +010041// Flags < 1048576 (2^20) reserviert fuer Flags
Zesstra3a261e52022-02-10 14:00:31 +010042#define MB_ALL (MB_SAY | MB_TELL | MB_CHANNEL | MB_SHOUT | MB_MENTION | MB_MISC)
Bugfix3afcb792022-01-21 22:32:42 +010043
MG Mud User88f12472016-06-24 23:31:02 +020044// definitions for Message()
45
46#define MSGFLAG_CHANNEL 0x0001 // messages from channeld.c
47#define MSGFLAG_CHIST 0x0002
48#define MSGFLAG_SOUL 0x0004 // messages from soul.c
49#define MSGFLAG_REMOTE 0x0008 // remote emotes
50#define MSGFLAG_SHOUT 0x0010 // communication commands
51#define MSGFLAG_TELL 0x0020
52#define MSGFLAG_SAY 0x0040
53#define MSGFLAG_WHISPER 0x0080
54#define MSGFLAG_MECHO 0x0100
55#define MSGFLAG_RTELL 0x0200 // tell from other mud
56
57#define MAX_SAVED_MESSAGES 50
58#define MAX_SAVED_CHATS 20
59
60// Was geht in den Kobold?
61#define MSGFLAG_CACHE (MSGFLAG_TELL | MSGFLAG_REMOTE | MSGFLAG_WHISPER | MSGFLAG_RTELL)
62
63#define MSGFLAG_DEAFCHK (MSGFLAG_SHOUT | MSGFLAG_TELL | MSGFLAG_SAY | MSGFLAG_WHISPER | MSGFLAG_CHANNEL | MSGFLAG_RTELL)
64
65// Rueckgabewerte von Message()
66#define MESSAGE_OK 1 // alles klar
67#define MESSAGE_CACHE 0 // Meldung steht im Kobold
68#define MESSAGE_IGNORE_YOU -1 // Meldung/Sender wird ignoriert
69#define MESSAGE_IGNORE_VERB -2
70#define MESSAGE_IGNORE_MUD -3
71#define MESSAGE_DEAF -4 // Empfaenger hoert nicht zu
72#define MESSAGE_CACHE_FULL -5 // Kobold kann nichts mehr merken
73
74// Flags fuer Statusreports
75#define DO_REPORT_HP 0x1
76#define DO_REPORT_SP 0x2
77#define DO_REPORT_POISON 0x4
78#define DO_REPORT_WIMPY 0x8
79#define DO_REPORT_WIMPY_DIR 0x10
80
81#endif // __PLAYER_COMM_H__
82
83#ifdef NEED_PROTOTYPES
84
85#ifndef __PLAYER_COMM_H_PROTO__
86#define __PLAYER_COMM_H_PROTO__
87
88// prototypes
89
90protected varargs int _recv(object ob, string message,
91 int flag, string indent);
92
93varargs int Message(string msg, int flag, string indent,
94 string cname, mixed sender);
95
96protected void status_report(int type, mixed val);
97protected void _notify(string msg, string action);
bugfix1b04afb2020-04-15 14:52:24 +020098static void modify_prompt();
MG Mud User88f12472016-06-24 23:31:02 +020099
100#endif // __PLAYER_COMM_H_PROTO__
101
102#endif // NEED_PROTOYPES
103