MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | // MorgenGrauen MUDlib |
| 2 | // |
| 3 | // room.c -- room base object |
| 4 | // |
| 5 | // $Id: room.c 9475 2016-02-19 21:16:17Z Zesstra $ |
| 6 | #pragma strong_types |
| 7 | #pragma save_types |
| 8 | #pragma range_check |
| 9 | #pragma no_clone |
| 10 | #pragma pedantic |
| 11 | |
| 12 | inherit "/std/thing/properties"; |
| 13 | inherit "/std/thing/language"; |
| 14 | inherit "/std/hook_provider"; |
| 15 | inherit "/std/room/light"; |
| 16 | inherit "/std/container/inventory"; |
| 17 | inherit "/std/room/moving"; |
| 18 | inherit "/std/room/restrictions"; |
| 19 | inherit "/std/room/description"; |
| 20 | inherit "/std/room/exits"; |
| 21 | inherit "/std/room/commands"; |
| 22 | inherit "/std/room/items"; |
| 23 | inherit "/std/room/doors"; |
| 24 | |
| 25 | #include <thing/properties.h> |
| 26 | #include <config.h> |
| 27 | #include <properties.h> |
| 28 | #include <rooms.h> |
| 29 | #include <language.h> |
| 30 | #include <wizlevels.h> |
| 31 | #include <moving.h> |
| 32 | #include <defines.h> |
| 33 | #include <doorroom.h> |
| 34 | #include <functionlist.h> |
| 35 | |
| 36 | void reset() |
| 37 | { |
| 38 | items::reset(); |
| 39 | exits::reset(); |
| 40 | doors::reset(); |
| 41 | } |
| 42 | |
| 43 | static int |
| 44 | _query_noget() |
| 45 | { |
| 46 | return 1; |
| 47 | } |
| 48 | |
| 49 | //#define DB(x) if (find_player("jof")) tell_object(find_player("jof"),x); else write(x) |
| 50 | //#undef DB |
| 51 | //#define DB(x) |
| 52 | void maybe_replace_program() |
| 53 | { |
| 54 | string *list, first; |
| 55 | object first_ob; |
| 56 | |
| 57 | // Debugkram auskommentiert, Zesstra, 04.11.06 |
| 58 | // DB("MAYBE_REPLACE_PROGRAM\n"); |
| 59 | // DB(sprintf("FILENAME: %O\n",object_name(this_object()))); |
| 60 | // DB(sprintf("FIRST_OB: %O\n",inherit_list(this_object()))); |
| 61 | // first_ob=find_object(first=(list=inherit_list(this_object()))[1]); |
| 62 | // DB(sprintf("%O ?= %O\n",sizeof(list),1+sizeof(inherit_list(first_ob)))); |
| 63 | // DB(sprintf("%O ?= sizeof(%O)\n",1,list=functionlist(this_object(),RETURN_FUNCTION_NAME|NAME_INHERITED))); |
| 64 | if (object_name(this_object())=="/std/room" || |
| 65 | !(first_ob=find_object(first=(list=inherit_list(this_object()))[1])) || |
| 66 | (sizeof(list)!=1+sizeof(inherit_list(first_ob))) || |
| 67 | (1!=sizeof(list=functionlist(this_object(), |
| 68 | RETURN_FUNCTION_NAME|NAME_INHERITED))) || |
| 69 | list[0]!="create") |
| 70 | return; |
| 71 | // DB("REPLACING\n"); |
| 72 | replace_program(first); |
| 73 | } |
| 74 | |
| 75 | protected void create() |
| 76 | { |
| 77 | maybe_replace_program(); |
| 78 | /* Set effective userid to userid */ |
| 79 | /* so that we may clone other things */ |
| 80 | seteuid(getuid(this_object())); |
| 81 | properties::create(); |
| 82 | restrictions::create(); |
| 83 | commands::create(); |
| 84 | light::create(); |
| 85 | description::create(); |
| 86 | exits::create(); |
| 87 | items::create(); |
| 88 | doors::create(); |
| 89 | |
| 90 | SetProp(P_NAME,0); |
| 91 | SetProp(P_NAME_ADJ,({})); |
| 92 | Set(P_SHORT,0); |
| 93 | Set(P_LONG,0); |
| 94 | Set(P_TRANSPARENT,0); |
| 95 | Set(P_ADJECTIVES,({})); |
| 96 | Set(P_IDS,({})); |
| 97 | Set(P_WEIGHT,PROTECTED,F_MODE); |
| 98 | Set(P_TOTAL_WEIGHT,PROTECTED,F_MODE); |
| 99 | Set(" clean counter ",2); |
| 100 | } |
| 101 | |
| 102 | protected void create_super() { |
| 103 | set_next_reset(-1); |
| 104 | } |
| 105 | |
| 106 | private int |
| 107 | check_clean_count() |
| 108 | { |
| 109 | int cc; |
| 110 | |
| 111 | cc=Query(" clean counter "); |
| 112 | if (--cc<=0) |
| 113 | return 1; |
| 114 | Set(" clean counter ",cc); |
| 115 | return 0; |
| 116 | } |
| 117 | |
| 118 | int |
| 119 | clean_up(int arg) |
| 120 | { |
| 121 | mixed itema; |
| 122 | |
| 123 | if(arg>1) return 1; // better not ;) |
| 124 | |
| 125 | if (Query(" never clean ")) return 0; |
| 126 | |
| 127 | // if there are any item we have produced ourselfes check them |
| 128 | if(pointerp(itema = QueryProp(P_ITEMS))) |
| 129 | { |
| 130 | mixed names; |
| 131 | int i; |
| 132 | i = sizeof(names = all_inventory(this_object())); |
| 133 | while(i--) |
| 134 | { |
| 135 | if (query_once_interactive(names[i])) |
| 136 | { |
| 137 | Set(" clean counter ",2); |
| 138 | return 1; |
| 139 | } |
| 140 | if(objectp(names[i])) names[i] = explode(object_name(names[i]),"#")[0]; |
| 141 | } |
| 142 | |
| 143 | for(i = sizeof(itema)-1; i >= 0; i--) |
| 144 | { |
| 145 | // Semantik: |
| 146 | // 1. Wenn RITEM_OBJECT ein array ist, kann evtl ge'clean'ed werden. |
| 147 | // 2. Wenn es ein REFRESH_NONE Item ist und es entweder nicht mehr |
| 148 | // existiert oder nicht in diesem Raum ist, kein clean_up (es wuerde |
| 149 | // beim neuladen des Raumes ja wieder erzeugt; |
| 150 | // falls es aber hier ist, wird es mitvernichtet, dann ists ok) |
| 151 | // 3. Wenn es ein REFRESH_DESTRUCT ist und noch existiert, aber nicht |
| 152 | // hier ist, KEIN clean_up. |
| 153 | if (!pointerp(itema[i][RITEM_OBJECT]) |
| 154 | && ((itema[i][RITEM_REFRESH] == REFRESH_NONE |
| 155 | && (!itema[i][RITEM_OBJECT] |
| 156 | || environment(itema[i][RITEM_OBJECT])!=this_object())) |
| 157 | || (itema[i][RITEM_REFRESH] == REFRESH_DESTRUCT |
| 158 | && itema[i][RITEM_OBJECT] |
| 159 | && environment(itema[i][RITEM_OBJECT]) != this_object()))) |
| 160 | return 1; |
| 161 | names -= (pointerp(itema[i][RITEM_FILE]) ? |
| 162 | itema[i][RITEM_FILE] : ({ itema[i][RITEM_FILE] })); |
| 163 | } |
| 164 | // if there are objects left in the room do not clean up but try again later |
| 165 | if(sizeof(names) && !check_clean_count()) return 1; |
| 166 | } |
| 167 | else |
| 168 | // is there any object lying around? |
| 169 | if(first_inventory(this_object()) && !check_clean_count()) return 2; |
| 170 | |
| 171 | // do clean_up |
| 172 | //log_file("clean_up_log",sprintf( |
| 173 | // "%s:%s: %O\n",ctime(time())[11..18],__HOST_NAME__,this_object())); |
| 174 | |
| 175 | remove(); |
| 176 | // wenn der Raum sich im remove() nicht zerstoert, hat er dafuer vermutlich |
| 177 | // nen Grund. Evtl. klappts ja naechstes Mal. |
| 178 | |
| 179 | return(1); |
| 180 | } |
| 181 | |
| 182 | /* Instead of printing the exits with the long description, we implement */ |
| 183 | /* the command "exits" to show them. */ |
| 184 | int |
| 185 | show_exits() { |
| 186 | mixed ex; |
| 187 | if( this_player()->CannotSee() ) return 1; |
| 188 | if ((ex=QueryProp(P_HIDE_EXITS)) && intp(ex)) return 1; |
| 189 | if (ex = GetExits(this_player())) write(ex); |
| 190 | return 1; |
| 191 | } |
| 192 | |
| 193 | int |
| 194 | toggle_exits(string str) |
| 195 | { |
| 196 | int ex; |
| 197 | |
| 198 | /* Nur das aktuelle Environment des Spielers ist zustaendig fuer die |
| 199 | Auflistung der Ausgaenge. Anderenfalls wird das Kommando von Raeumen |
| 200 | im Raum (z.B. Transportern) abgefangen und es werden dessen Ausgaenge |
| 201 | aufgelistet. |
| 202 | Sprich: keine Auflistung von Aussen. */ |
| 203 | if (environment(this_player()) != this_object()) return 0; |
| 204 | if (!str) return show_exits(); |
| 205 | if (str!="auto") return 0; |
| 206 | ex = this_player()->QueryProp(P_SHOW_EXITS); |
| 207 | this_player()->SetProp(P_SHOW_EXITS, !ex); |
| 208 | if (ex) write("Ausgaenge werden nicht mehr automatisch angezeigt.\n"); |
| 209 | else write("Ausgaenge werden automatisch angezeigt.\n"); |
| 210 | return 1; |
| 211 | } |
| 212 | |
| 213 | void |
| 214 | init() |
| 215 | { |
| 216 | Set(" clean counter ",2); |
| 217 | |
| 218 | exits::init(); |
| 219 | commands::init(); |
| 220 | description::init(); |
| 221 | doors::init(); |
| 222 | |
| 223 | add_action("toggle_exits", "exits"); |
| 224 | add_action("toggle_exits", "ausgang"); |
| 225 | add_action("toggle_exits", "ausgaenge"); |
| 226 | add_action("toggle_exits", "aus"); |
| 227 | } |
| 228 | |
| 229 | int _query_para(){ |
| 230 | int re; |
| 231 | if(re=Query(P_PARA))return re; |
| 232 | if(sizeof(regexp(({object_name(this_object())}),".*\\^0$"))) |
| 233 | return -1; |
| 234 | return to_int( |
| 235 | regreplace(object_name(this_object()),".*\\^\([1-9][0-9]*\)$","\\1",1)); |
| 236 | } |
| 237 | |
| 238 | //dies ist ein Raum, war gewuenscht von mehreren Leuten. |
| 239 | status IsRoom() {return(1);} |