MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | // MorgenGrauen MUDlib |
| 2 | // |
| 3 | // living/comm.c -- communiction module for livings |
| 4 | // |
| 5 | // $Id$ |
| 6 | |
| 7 | #pragma strong_types,save_types |
| 8 | #pragma no_clone |
| 9 | #pragma pedantic |
| 10 | #pragma range_check |
| 11 | |
| 12 | #include <defines.h> |
| 13 | #include <living/comm.h> |
| 14 | |
| 15 | void create_super() |
| 16 | { |
| 17 | set_next_reset(-1); |
| 18 | } |
| 19 | |
| 20 | protected string comm_guess_action() { |
| 21 | string cmd; |
| 22 | string action = query_verb(); |
| 23 | // Die Aktionen sind intern in der Regel nach den haeufigsten Kommandoverben |
| 24 | // dieser Aktion benannt. Bei einigen Aktionen sind mehrere Kommandoverben |
| 25 | // ueblich, die sollen hier noch abgehandelt werden. |
| 26 | switch(action) { |
| 27 | case "nehme": |
| 28 | // MA_TAKE == nimm |
| 29 | action = MA_TAKE; |
| 30 | break; |
| 31 | |
| 32 | case "norden": |
| 33 | case "nordosten": |
| 34 | case "osten": |
| 35 | case "suedosten": |
| 36 | case "sueden": |
| 37 | case "suedwesten": |
| 38 | case "westen": |
| 39 | case "nordwesten": |
| 40 | case "oben": |
| 41 | case "unten": |
| 42 | case "betrete": |
| 43 | case "verlasse": |
| 44 | case "teleport": |
| 45 | case "teleportiere": |
| 46 | action = MA_MOVE; |
| 47 | break; |
| 48 | |
| 49 | case "unt": |
| 50 | action = MA_LOOK; |
| 51 | break; |
| 52 | |
| 53 | case "wirf": |
| 54 | if (strstr(query_command(), " weg") > -1) |
| 55 | action = MA_PUT; |
| 56 | break; |
| 57 | |
| 58 | case "stecke": |
| 59 | cmd = query_command(); |
| 60 | if (strstr(cmd, " weg") > -1) |
| 61 | action = MA_UNWIELD; |
| 62 | else if (strstr(cmd," in ") > -1) |
| 63 | action = MA_PUT; |
| 64 | break; |
| 65 | |
| 66 | case "ziehe": |
| 67 | cmd = query_command(); |
| 68 | if (strstr(cmd, " an") > -1) |
| 69 | action = MA_WEAR; |
| 70 | else if (strstr(cmd, " aus") > -1) |
| 71 | action = MA_UNWEAR; |
| 72 | break; |
| 73 | |
| 74 | case "esse": |
| 75 | case "friss": |
| 76 | action = MA_EAT; |
| 77 | break; |
| 78 | |
| 79 | case "saufe": |
| 80 | action = MA_DRINK; |
| 81 | break; |
| 82 | |
| 83 | case "hoere": |
| 84 | //MA_LISTEN == lausche |
| 85 | action = MA_LISTEN; |
| 86 | break; |
| 87 | case "lese": |
| 88 | action = MA_READ; |
| 89 | break; |
| 90 | |
| 91 | case ":": |
| 92 | case ";": |
| 93 | action = MA_EMOTE; |
| 94 | break; |
| 95 | |
| 96 | case "zerbreche": |
| 97 | case "zerstoere": |
| 98 | case "verbrenne": |
| 99 | case "entsorge": |
| 100 | action = MA_REMOVE; |
| 101 | break; |
| 102 | } |
| 103 | return action; |
| 104 | } |
| 105 | |
| 106 | protected int comm_guess_message_type(string action, mixed origin) { |
| 107 | // everything not mentioned in the switch becomes MT_LOOK. |
| 108 | switch(action) { |
| 109 | case MA_FIGHT: |
| 110 | // Kampf kann man meisten sowohl sehen als auch hoeren. |
| 111 | return MT_LOOK | MT_LISTEN; |
| 112 | case MA_LISTEN: |
| 113 | case MA_SAY: |
| 114 | return MT_LISTEN; |
| 115 | case MA_FEEL: |
| 116 | return MT_FEEL; |
| 117 | case MA_SMELL: |
| 118 | return MT_SMELL; |
| 119 | case MA_CHANNEL: |
| 120 | return MT_COMM | MT_FAR; |
| 121 | case MA_EMOTE: |
| 122 | if (objectp(origin) |
| 123 | && environment(origin) == environment()) |
| 124 | return MT_COMM; |
| 125 | else |
| 126 | return MT_COMM | MT_FAR; |
| 127 | case MA_SHOUT: |
| 128 | return MT_LISTEN | MT_FAR; |
| 129 | } |
| 130 | // die meisten Aktionen sind zumindest sichtbar... |
| 131 | return MT_LOOK; |
| 132 | } |
| 133 | |