MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | // MorgenGrauen MUDlib |
| 2 | // |
| 3 | // npcmaster.c - Verwaltung der eindeutigen Nummernvergabe fuer NPCs und |
| 4 | // der Stufenpunkte, die sie geben |
| 5 | // |
| 6 | // $Id: npcmaster.c 9142 2015-02-04 22:17:29Z Zesstra $ |
| 7 | // |
| 8 | /* |
| 9 | * $Log: npcmaster.c,v $ |
| 10 | * Revision 1.6 1996/09/18 08:59:49 Wargon |
| 11 | * Globale Variablen private gemacht... |
| 12 | * |
| 13 | * Revision 1.5 1996/04/10 17:48:37 Jof |
| 14 | * Dump-Funktion eingebaut, damit man auch was zu lesen hat :) |
| 15 | * , |
| 16 | * |
| 17 | * Revision 1.4 1996/04/10 14:32:24 Wargon |
| 18 | * QueryNPC(): int * -> mixed |
| 19 | * |
| 20 | * Revision 1.3 1996/04/04 12:33:06 Wargon |
| 21 | * QueryNPCbyNumber() gibt jetzt wirklich Nummer und Score zurueck... |
| 22 | * |
| 23 | * Revision 1.2 1996/03/06 14:34:51 Jof |
| 24 | * QueryNPCbyNumber eingebaut, Typos gefixed |
| 25 | * |
| 26 | * Revision 1.1 1996/03/06 13:45:36 Jof |
| 27 | * Initial revision |
| 28 | * |
| 29 | */ |
| 30 | |
| 31 | #include "/secure/npcmaster.h" |
| 32 | #include "/secure/wizlevels.h" |
| 33 | |
| 34 | private int lastNum; |
| 35 | private mapping npcs; |
| 36 | private nosave mapping by_num; |
| 37 | |
| 38 | void make_num(string key) { |
| 39 | by_num += ([ npcs[key,NPC_NUMBER] : key; npcs[key,NPC_SCORE] ]); |
| 40 | } |
| 41 | |
| 42 | void create() |
| 43 | { |
| 44 | seteuid(getuid()); |
| 45 | if (!restore_object(NPCSAVEFILE)) |
| 46 | { |
| 47 | lastNum=0; |
| 48 | npcs=m_allocate(0,2); |
| 49 | } |
| 50 | by_num = m_allocate(0,2); |
| 51 | filter_indices(npcs, #'make_num/*'*/); |
| 52 | } |
| 53 | |
| 54 | static int DumpNPCs(); |
| 55 | |
| 56 | varargs mixed QueryNPC(int score) |
| 57 | { |
| 58 | string key, val; |
| 59 | |
| 60 | if (!previous_object()) |
| 61 | return NPC_INVALID_ARG; |
| 62 | key=old_explode(object_name(previous_object()),"#")[0]; |
| 63 | if (val=npcs[key,NPC_NUMBER]) |
| 64 | return ({val,npcs[key,NPC_SCORE]}); |
| 65 | if (score<=0 || member(inherit_list(previous_object()),"/std/living/life.c") < 0) |
| 66 | return NPC_INVALID_ARG; |
| 67 | npcs[key,NPC_SCORE]=score; |
| 68 | npcs[key,NPC_NUMBER]=++lastNum; |
| 69 | by_num += ([lastNum:key;score]); |
| 70 | save_object(NPCSAVEFILE); |
| 71 | call_out("DumpNPCs",0); |
| 72 | return ({lastNum,score}); |
| 73 | } |
| 74 | |
| 75 | int SetScore(string key,int score) |
| 76 | { |
| 77 | if (!IS_ARCH(this_interactive())||!IS_ARCH(geteuid(previous_object()))) |
| 78 | return NPC_NO_PERMISSION; |
| 79 | if (!npcs[key,NPC_NUMBER]) |
| 80 | return NPC_INVALID_ARG; |
| 81 | npcs[key,NPC_SCORE]=score; |
| 82 | by_num += ([npcs[key,NPC_NUMBER]:key;score]); |
| 83 | save_object(NPCSAVEFILE); |
| 84 | DumpNPCs(); |
| 85 | return 1; |
| 86 | } |
| 87 | |
| 88 | static int DumpNPCs() |
| 89 | { |
| 90 | mixed *keys; |
| 91 | int i, max; |
| 92 | |
| 93 | keys=m_indices(npcs); |
| 94 | rm(NPCDUMPFILE); |
| 95 | for (i=sizeof(keys)-1, max=0;i>=0;i--) { |
| 96 | write_file(NPCDUMPFILE,sprintf("%5d %4d %s\n",npcs[keys[i],NPC_NUMBER], |
| 97 | npcs[keys[i],NPC_SCORE],keys[i])); |
| 98 | max += npcs[keys[i],NPC_SCORE]; |
| 99 | } |
| 100 | write_file(NPCDUMPFILE,sprintf("====================\nGesamt: %d Punkte\n",max)); |
| 101 | return 1; |
| 102 | } |
| 103 | |
| 104 | mixed *QueryNPCbyNumber(int num) |
| 105 | { |
| 106 | if (by_num[num]) |
| 107 | return ({num,by_num[num,NPC_SCORE],by_num[num,NPC_NUMBER]}); |
| 108 | |
| 109 | return 0; |
| 110 | } |
| 111 | |
| 112 | int Recalculate(string s) |
| 113 | { |
| 114 | int i, j; |
| 115 | |
| 116 | if (!s || !sizeof(s)) |
| 117 | return 0; |
| 118 | |
| 119 | for (j=0, i=6*sizeof(s)-1; i>0; i--) { |
| 120 | if (test_bit(s,i)) |
| 121 | j+=by_num[i,NPC_SCORE]; |
| 122 | } |
| 123 | return j; |
| 124 | } |