MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame^] | 1 | SYNOPSIS |
| 2 | xinherit <object> [function] |
| 3 | |
| 4 | DESCRIPTION |
| 5 | Show the inheritance tree of an object and if optional specified |
| 6 | display all occurencies of the function. |
| 7 | The inheritance tree is perhaps not the one you expect to see. In |
| 8 | fact its the one the gamedriver really uses. That means if for |
| 9 | example two object inherit each other or in any other case of recursion |
| 10 | it will not be shown. Or if an object A inherits object B and C |
| 11 | and object B also inherits object C, the object C will only displayed |
| 12 | once (because the gamedriver also inherits object once). |
| 13 | |
| 14 | EXAMPLE |
| 15 | xinherit $me |
| 16 | |