| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 1 | inherit "std/armour"; |
| 2 | |||||
| 3 | #include <properties.h> | ||||
| 4 | #include <combat.h> | ||||
| 5 | |||||
| 6 | create() | ||||
| 7 | { | ||||
| 8 | ::create(); | ||||
| 9 | SetProp(P_SHORT, "Ein Titanring"); | ||||
| 10 | SetProp(P_LONG, "Ein Ring aus Titan.\n"); | ||||
| 11 | SetProp(P_NAME, "Titanring"); | ||||
| 12 | SetProp(P_GENDER, 1); | ||||
| 13 | AddId(({"titanring", "ring"})); | ||||
| 14 | SetProp(P_ARMOUR_TYPE, AT_RING); | ||||
| 15 | SetProp(P_AC, 2); | ||||
| 16 | SetProp(P_WEIGHT, 280); | ||||
| 17 | SetProp(P_VALUE, 520); | ||||
| 18 | } | ||||