| MG Mud User | 88f1247 | 2016-06-24 23:31:02 +0200 | [diff] [blame] | 1 | SYNOPSIS |
| 2 | void disconnect(object ob) | ||||
| 3 | |||||
| 4 | DESCRIPTION | ||||
| 5 | Handle the loss of the IP connection for the (formerly) | ||||
| 6 | interactive object ob. The connection can be lost because the | ||||
| 7 | the underlying transport connection was lost (``netdead''), or | ||||
| 8 | because of a call to exec() or remove_interactive(). The | ||||
| 9 | connection will be unbound upon return from this call. | ||||
| 10 | |||||
| 11 | SEE ALSO | ||||
| 12 | connect(M), remove_player(M), remove_interactive(E), exec(E), | ||||
| 13 | interactive(E) | ||||