#pragma strong_types, save_types, rtt_checks, pedantic, no_clone | |
inherit "/std/room"; | |
#include <config.h> | |
#include <properties.h> | |
protected void create() { | |
::create(); | |
SetProp(P_INT_LONG, "Ein leerer Raum.\n"); | |
SetProp(P_INT_SHORT, "Im leeren Raum"); | |
SetProp(P_LIGHT, 1); | |
AddItem(__PATH__(0)"monster", REFRESH_REMOVE); | |
AddItem(__PATH__(0)"keks", REFRESH_REMOVE); | |
AddItem(__PATH__(0)"goldklumpen", REFRESH_REMOVE); | |
AddItem(__PATH__(0)"zuhoerer", REFRESH_REMOVE); | |
AddExit("gilde", "/gilden/abenteurer"); | |
} |