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// MorgenGrauen MUDlib
//
// player/gmcp.h -- Stuff for GMCP handling
//
// $Id$
#ifndef __GMCP_H__
#define __GMCP_H__
// properties
#endif // __GMCP_H__
#ifdef NEED_PROTOTYPES
#ifndef __GMCP_H_PROTO__
#define __GMCP_H_PROTO__
// prototypes
protected int GMCP_Status(string module);
protected int GMCP_Char(mapping data);
protected int GMCP_Channel(string msg, string channel, string sender);
protected int GMCP_Room();
#endif // __GMCP_H_PROTO__
#endif // NEED_PROTOYPES