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P_TEAM
======
NAME
----
::
P_TEAM "team"
DEFINIERT IN
------------
::
/sys/living/team.h
BESCHREIBUNG
------------
::
Liefert das Teamobjekt, falls Spieler in einem Team ist, sonst 0.
SIEHE AUCH
----------
::
Uebersicht: teamkampf
Properties: P_ASSOC_MEMBERS, P_TEAM_ATTACK_CMD, P_TEAM_AUTOFOLLOW,
P_TEAM_COLORS, P_TEAM_LEADER, P_TEAM_NEWMEMBER,
P_TEAM_WANTED_ROW, P_TEAM_WIMPY_ROW
Bewegung: IsTeamMove, TeamFlee
Mitglieder: IsTeamLeader, TeamMembers
Kampf: DeAssocMember, InsertEnemyTeam, SelectNearEnemy,
SelectFarEnemy
Positionen: PresentPosition, PresentRows, PresentEnemyRows,
PresentTeamPosition, SwapRows
Sonstiges: TeamPrefix, teamkampf_intern
Last modified: 16-08-2010, Gabylon