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// MorgenGrauen MUDlib
//
// player/quests.h -- player quest handling
//
// $Id: quest.h,v 3.2 2000/02/09 15:56:25 Padreic Exp $
#ifndef __PLAYER_QUESTS_H__
#define __PLAYER_QUESTS_H__
// properties
#define P_QUESTS "quests"
#define P_QP "questpoints"
#endif // __PLAYER_QUESTS_H__
#ifdef NEED_PROTOTYPES
#ifndef __PLAYER_QUESTS_H_PROTO__
#define __PLAYER_QUESTS_H_PROTO__
// prototypes
varargs int GiveQuest(string questname, string message);
int QueryQuest(string questname);
#endif // __PLAYER_QUESTS_H_PROTO__
#endif // NEED_PROTOYPES