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// MorgenGrauen MUDlib
//
// player/life.h -- player life header
//
// $Id: description.h,v 3.6 2000/02/09 15:56:25 Padreic Exp $
#ifndef __PLAYER_LIFE_H__
#define __PLAYER_LIFE_H__
// properties
#endif // __PLAYER_LIFE_H__
#ifdef NEED_PROTOTYPES
#ifndef __PLAYER_LIFE_H_PROTO__
#define __PLAYER_LIFE_H_PROTO__
// prototypes
public void force_save();
protected int death_suffering();
#endif // __PLAYER_LIFE_H_PROTO__
#endif // NEED_PROTOYPES