| #ifndef __LIVING_DESCRIPTION_H__ |
| #define __LIVING_DESCRIPTION_H__ |
| |
| // properties |
| |
| #define P_GUILD "guild" |
| #define P_VISIBLE_GUILD "visible_guild" |
| |
| #define P_EXTRA_LOOK "extralook" |
| #define P_INTERNAL_EXTRA_LOOK "internal_extralook" |
| |
| #define P_PLAYER_LIGHT "player_light" |
| #define P_LIGHT_MODIFIER "light_modifier" |
| |
| #define P_LEVEL "level" |
| |
| #define P_RACE "race" |
| #define P_REAL_RACE "real_race" |
| |
| // bitte auch in /secure/master.h aendern, falls das mal geaendert wird. |
| #define P_WEAPON "weapon" |
| |
| #define P_PARA "para" |
| #define P_SIZE "size" |
| |
| #define P_DIE_MSG "die_msg" |
| |
| #define P_WIMPY "wimpy" |
| #define P_WIMPY_DIRECTION "wimpy_dir" |
| |
| #define P_AVATAR_URI "p_lib_avataruri" |
| |
| #endif // __LIVING_DESCRIPTION_H__ |
| |
| |
| #ifdef NEED_PROTOTYPES |
| |
| #ifndef __LIVING_DESCRIPTION_H_PROTO__ |
| #define __LIVING_DESCRIPTION_H_PROTO__ |
| |
| varargs int CannotSee(int silent); |
| public varargs int AddExtraLook(string look, int duration, string key, |
| string lookende, object ob); |
| public int RemoveExtraLook(string key); |
| |
| #endif // __LIVING_DESCRIPTION_H_PROTO__ |
| |
| #endif // NEED_PROTOYPES |