| // MorgenGrauen MUDlib |
| // |
| // player/exploration.c -- exploration point management |
| // |
| // $Id: exploration.c 9142 2015-02-04 22:17:29Z Zesstra $ |
| #pragma strong_types |
| #pragma save_types |
| #pragma range_check |
| #pragma no_clone |
| #pragma pedantic |
| |
| #define NEED_PROTOTYPES |
| #include <player/life.h> |
| #include <player/base.h> |
| #include <thing/properties.h> |
| #undef NEED_PROTOTYPES |
| |
| #include <exploration.h> |
| #include <scoremaster.h> |
| #include <properties.h> |
| #include <new_skills.h> |
| |
| private string given_scores; |
| |
| private nosave mixed epnum; |
| |
| void create() { |
| Set(P_LEP, SECURED|SAVE, F_MODE_AS); |
| |
| given_scores = ""; |
| } |
| |
| string Forschung() |
| { |
| return EPMASTER->QueryForschung(); |
| } |
| |
| static string _query_given_scores() |
| { |
| return given_scores; |
| } |
| |
| // Hier kommen Funktionen fuer die Levelpunkte |
| |
| #define XP_FAC ([1:10,2:40,3:150,4:600,5:2250,6:9000,7:35000,8:140000,9:500000]) |
| |
| //#define DEBUG(x,y) printf(x,y) |
| #define DEBUG(x,y) |
| |
| int AddScore(int contributor) |
| { |
| mixed info; |
| object po; |
| int drin; |
| |
| if (!pointerp(info = SCOREMASTER->QueryNPCbyNumber(contributor))) |
| return -1; |
| |
| if ((po = previous_object()) && (object_name(po) == SCOREMASTER)) |
| po = previous_object(1); |
| |
| if (!po || old_explode(object_name(po),"#")[0] != info[SCORE_KEY]) |
| return -2; |
| |
| if (!stringp(given_scores)) |
| given_scores = " "; |
| |
| if (catch(drin = test_bit(given_scores, contributor);publish)) |
| return -3; |
| |
| if (!drin) { |
| given_scores = set_bit(given_scores, contributor); |
| Set(P_LEP, Query(P_LEP) + info[SCORE_SCORE]); |
| force_save(); |
| return info[SCORE_SCORE]; |
| } |
| return 0; |
| } |
| |
| int TestScore(int contributor) |
| { |
| int ret; |
| |
| if (!previous_object() || (object_name(previous_object()) != SCOREMASTER)) |
| return 0; |
| |
| catch(ret = test_bit(given_scores, contributor);publish); |
| |
| return ret; |
| } |
| |
| int SetScoreBit(int contributor) |
| { |
| int drin; |
| |
| if (!previous_object() || (object_name(previous_object()) != SCOREMASTER)) |
| return -1; |
| |
| if (catch(drin = test_bit(given_scores, contributor);publish)) |
| return -2; |
| |
| if (drin) return -3; |
| |
| given_scores = set_bit(given_scores, contributor); |
| force_save(); |
| return 1; |
| } |
| |
| int ClearScoreBit(int contributor) |
| { |
| int drin; |
| |
| if (!previous_object() || (object_name(previous_object()) != SCOREMASTER)) |
| return -1; |
| |
| if (catch(drin = test_bit(given_scores, contributor);publish)) |
| return -2; |
| |
| if (!drin) return -3; |
| |
| given_scores = clear_bit(given_scores, contributor); |
| force_save(); |
| return 1; |
| } |
| |