| SYNOPSIS |
| mixed get_ simul_efun(void) // 3.2 |
| string|string* get_simul_efun(void) // 3.2.1 |
| |
| DESCRIPTION |
| Load the simul_efun object(s) and return one or more paths of it. |
| // Note that the object(s) must be loaded by this function! |
| // |
| // When you return an array of strings, the first string is taken as path |
| // to the simul_efun object, and all other paths are used for backup |
| // simul_efun objects to call simul_efuns that are not present in the |
| // main simul_efun object. This allows to remove simul_efuns at runtime |
| // without getting errors from old compiled programs that still use the |
| // obsolete simul_efuns. A side use of this mechanism is to provide |
| // a 'spare' simul_efun object in case the normal one fails to load. |
| // |
| Should return either the object_name of the simul_efun object as |
| a string, or an array containing as first element a string |
| with the file name of the simul_efun object and the following |
| elements strings with file names of alternate simul_efun |
| objects that will be used if the first one cannot be loaded. |
| |
| SEE ALSO |
| simul_efun(C) |