blob: 8ba0056bba4b08d67ad4bb5d180d813a8dab8d7d [file] [log] [blame]
#include <properties.h>
#include <combat.h>
inherit "std/armour";
create()
{
if (!clonep(this_object())) return;
::create();
SetProp(P_SHORT, "Eine Orkhose");
SetProp(P_LONG, "Die Beinbekleidung von Orks.\n");
SetProp(P_NAME, "Hose");
SetProp(P_GENDER, 2);
SetProp(P_ARMOUR_TYPE, AT_TROUSERS);
SetProp(P_AC, 7);
SetProp(P_WEIGHT, 555);
SetProp(P_VALUE, 480 + random(40));
SetProp(P_MATERIAL, ([MAT_CLOTH:99, MAT_SHIT:1]));
AddId(({"hose", "hosen", "orkhose", "orkhosen"}));
}