| #include <properties.h> |
| #include <language.h> |
| #include <combat.h> |
| #include "../files.h" |
| |
| inherit "std/armour"; |
| |
| create() |
| { |
| if (!clonep(this_object())) return; |
| ::create(); |
| SetProp(P_SHORT, "Ein Paar Gummistiefel"); |
| SetProp(P_LONG, "Damit bekommt man sicher keine nassen Fuesse.\n"); |
| SetProp(P_NAME, "Paar Gummistiefel"); |
| SetProp(P_GENDER, 0); |
| AddId(({"stiefel", "gummistiefel", "paar", "paar stiefel"})); |
| SetProp(P_ARMOUR_TYPE, AT_BOOT); |
| SetProp(P_AC, 0); |
| SetProp(P_WEIGHT, 700); |
| SetProp(P_VALUE, 120); |
| SetProp(P_REMOVE_FUNC, this_object()); |
| } |
| |
| RemoveFunc() |
| { |
| object env; |
| if ((env=environment(QueryProp(P_WORN)))==find_object(L2("m2x1")) || |
| env==find_object(L2("m1x1"))) |
| { |
| write("Das waere keine so tolle Idee hier die Gummistiefel auszuziehen.\n"); |
| return 0; |
| } |
| return 1; |
| } |
| |
| |
| |