Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/sys/room/description.h b/sys/room/description.h
new file mode 100644
index 0000000..c571341
--- /dev/null
+++ b/sys/room/description.h
@@ -0,0 +1,51 @@
+// MorgenGrauen MUDlib
+//
+// room/description.h -- standard room header
+//
+// $Id: description.h 9190 2015-04-02 14:29:36Z Arathorn $
+
+#ifndef __ROOM_DESCRIPTION_H__
+#define __ROOM_DESCRIPTION_H__
+
+// properties
+
+#define P_INT_SHORT "int_short"
+#define P_INT_LONG "int_long"
+
+#define P_ROOM_MSG "room_msg"
+#define P_FUNC_MSG "func_msg"
+#define P_MSG_PROB "msg_prob"
+
+#define P_HAUS_ERLAUBT "haus_erlaubt"
+
+#define P_NO_TPORT "tport"
+#define P_TPORT_COST_IN "tport_cost_in"
+#define P_TPORT_COST_OUT "tport_cost_out"
+#define P_INDOORS "indoors"
+
+#define P_NEVER_CLEAN " never clean "
+#define P_ROOM_TYPE "room_type"
+#define P_NO_PLAYERS "no_players"
+
+#define P_NO_PARA_TRANS "no_para_trans"
+#define P_KEEPER "shop_keeper" // Eigentuemer von Pub oder Shop
+#define P_BUY_ONLY_PLANTS "lib_p_buy_only_plants"
+#define P_ORAKEL "orakel"
+
+#define P_LIGHT_ABSORPTION "light_absorption" // Licht das der Raum schluckt
+
+#define P_DOMAIN "lib_p_domain" // Domain, in der der Raum ist.
+
+#endif // __ROOM_DESCRIPTION_H__
+
+#ifdef NEED_PROTOTYPES
+
+#ifndef __ROOM_DESCRIPTION_H_PROTO__
+#define __ROOM_DESCRIPTION_H_PROTO__
+
+// prototypes
+// no prototypes
+
+#endif // __ROOM_DESCRIPTION_H_PROTO__
+
+#endif // NEED_PROTOYPES