Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/sys/properties.h b/sys/properties.h
new file mode 100644
index 0000000..c8bec39
--- /dev/null
+++ b/sys/properties.h
@@ -0,0 +1,50 @@
+// MorgenGrauen MUDlib
+//
+// properties.h -- properties header file
+//
+// $Id: properties.h 7169 2009-03-08 18:09:53Z Zesstra $
+
+#ifndef __PROPERTIES_H__
+#define __PROPERTIES_H__
+
+#ifdef NEED_PROTOTYPES
+#undef NEED_PROTOTYPES // we need only the properties here!!
+#define TMP_NEED_PROTOTYPES
+#endif
+
+#include <snooping.h>
+#include <thing.h>
+#include <clothing.h>
+#include <armour.h>
+#include <container.h>
+#include <living.h>
+#include <npc.h>
+#include <player.h>
+#include <rooms.h>
+#include <shells.h>
+#include <weapon.h>
+#include <transport.h>
+#include <lightsource.h>
+#include <quest_items.h>
+#include <moving.h>
+
+#ifdef TMP_NEED_PROTOTYPES
+#undef TMP_NEED_PROTOTYPES
+#define NEED_PROTOTYPES
+#endif
+
+#define P_ORIG_NAME "original_name"
+#define P_ORIG_FILE_NAME "original_file_name"
+
+#define P_CAP_NAME "cap_name"
+#define P_EARMUFFS "earmuffs"
+#define P_VALUE_PER_UNIT "value_per_unit"
+#define P_WEIGHT_PER_UNIT "weight_per_unit"
+#define P_FW_UNDERSTAND "fw_understand" /* kann die sprache aus fernwest */
+#define P_TRAY "tray" /* man kann was auf uns drauflegen */
+#define P_AMOUNT "amount"
+#define P_HP_HOOKS "hp_hooks"
+
+#define P_INFORMME "informme"
+
+#endif // __PROPERTIES_H__