Added public files

Roughly added all public files. Probably missed some, though.
diff --git a/std/armour/container_description.c b/std/armour/container_description.c
new file mode 100644
index 0000000..b1e73ad
--- /dev/null
+++ b/std/armour/container_description.c
@@ -0,0 +1,67 @@
+// MorgenGrauen MUDlib
+//
+// armour/container_description.c -- armour_container description handling
+//
+// $Id: container_description.c 6306 2007-05-20 11:32:03Z Zesstra $
+
+#pragma strict_types
+#pragma save_types
+#pragma pedantic
+#pragma range_check
+#pragma no_clone
+
+inherit "/std/clothing/container_description";
+
+#define NEED_PROTOTYPES
+
+#include <thing/properties.h>
+#include <thing/description.h>
+#include <thing/language.h>
+#include <container.h>
+#include <combat.h>
+#include <thing/material.h>
+#include <defines.h>
+#include <wizlevels.h>
+#include <player/base.h>
+
+string dam_descr() {   
+    string re;
+    mixed desc;
+    int maximum,dam,pos;
+
+    if (!QueryProp(P_NAME) || !QueryProp(P_DAMAGED) || !QueryProp(P_SHORT) ||
+        !(desc=QueryProp(P_DAM_DESC)) || (!stringp(desc) && !pointerp(desc)))
+        return "";
+    re = capitalize(name(WER,2))+" ";
+    maximum = QueryProp(P_AC)+(dam=QueryProp(P_DAMAGED));
+    if (stringp(desc))
+        return (dam>(maximum/2))?(re+desc+".\n"):"";
+    pos = (sizeof(desc)*dam/maximum);
+    if (stringp(desc[pos]))
+        return (re+desc[pos]+".\n");
+    return "";
+}
+
+mapping _query_material() {
+  mixed res,at;
+
+  if (mappingp(res=Query(P_MATERIAL)))
+    return res;
+  at=QueryProp(P_ARMOUR_TYPE);
+  switch(at) {
+    case AT_ARMOUR:
+    case AT_HELMET:
+    case AT_RING:
+    case AT_AMULET:
+    case AT_SHIELD:
+    return ([MAT_MISC_METAL:100]);
+    case AT_CLOAK:
+    case AT_TROUSERS:
+    return ([MAT_CLOTH:100]);
+    case AT_GLOVE:
+    case AT_BOOT:
+    return ([MAT_LEATHER:100]);
+  }
+  return ([MAT_LEATHER:100]);
+}
+