Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/std/armour/container_description.c b/std/armour/container_description.c
new file mode 100644
index 0000000..b1e73ad
--- /dev/null
+++ b/std/armour/container_description.c
@@ -0,0 +1,67 @@
+// MorgenGrauen MUDlib
+//
+// armour/container_description.c -- armour_container description handling
+//
+// $Id: container_description.c 6306 2007-05-20 11:32:03Z Zesstra $
+
+#pragma strict_types
+#pragma save_types
+#pragma pedantic
+#pragma range_check
+#pragma no_clone
+
+inherit "/std/clothing/container_description";
+
+#define NEED_PROTOTYPES
+
+#include <thing/properties.h>
+#include <thing/description.h>
+#include <thing/language.h>
+#include <container.h>
+#include <combat.h>
+#include <thing/material.h>
+#include <defines.h>
+#include <wizlevels.h>
+#include <player/base.h>
+
+string dam_descr() {
+ string re;
+ mixed desc;
+ int maximum,dam,pos;
+
+ if (!QueryProp(P_NAME) || !QueryProp(P_DAMAGED) || !QueryProp(P_SHORT) ||
+ !(desc=QueryProp(P_DAM_DESC)) || (!stringp(desc) && !pointerp(desc)))
+ return "";
+ re = capitalize(name(WER,2))+" ";
+ maximum = QueryProp(P_AC)+(dam=QueryProp(P_DAMAGED));
+ if (stringp(desc))
+ return (dam>(maximum/2))?(re+desc+".\n"):"";
+ pos = (sizeof(desc)*dam/maximum);
+ if (stringp(desc[pos]))
+ return (re+desc[pos]+".\n");
+ return "";
+}
+
+mapping _query_material() {
+ mixed res,at;
+
+ if (mappingp(res=Query(P_MATERIAL)))
+ return res;
+ at=QueryProp(P_ARMOUR_TYPE);
+ switch(at) {
+ case AT_ARMOUR:
+ case AT_HELMET:
+ case AT_RING:
+ case AT_AMULET:
+ case AT_SHIELD:
+ return ([MAT_MISC_METAL:100]);
+ case AT_CLOAK:
+ case AT_TROUSERS:
+ return ([MAT_CLOTH:100]);
+ case AT_GLOVE:
+ case AT_BOOT:
+ return ([MAT_LEATHER:100]);
+ }
+ return ([MAT_LEATHER:100]);
+}
+