Added public files

Roughly added all public files. Probably missed some, though.
diff --git a/obj/tools/MGtool/man.d/xload b/obj/tools/MGtool/man.d/xload
new file mode 100644
index 0000000..00db877
--- /dev/null
+++ b/obj/tools/MGtool/man.d/xload
@@ -0,0 +1,15 @@
+SYNOPSIS
+      xload <filename>
+
+DESCRIPTION
+      Update and load the object specified by the filename. If you update
+      your current environment, all players will be moved silently into
+      "/std/void" and after successful updating and loading back into it.
+
+EXAMPLES
+      xload $here
+      Update and reload the current room (but without a trip into the void :).
+
+      xload obj/little_thing.c
+      Update and load it.
+