Added public files

Roughly added all public files. Probably missed some, though.
diff --git a/doc/beispiele/zauberwald/obj/stock.c b/doc/beispiele/zauberwald/obj/stock.c
new file mode 100644
index 0000000..f79d5e4
--- /dev/null
+++ b/doc/beispiele/zauberwald/obj/stock.c
@@ -0,0 +1,26 @@
+// (c) by Padreic (Padreic@mg.mud.de)
+
+inherit "std/weapon";
+
+#include "../files.h"
+#include <combat.h>
+
+void create()
+{
+   ::create();
+   SetProp(P_SHORT, "Ein kleiner Zeigestock");
+   SetProp(P_NAME, "Zeigestock");
+   SetProp(P_GENDER, MALE);
+   SetProp(P_LONG,
+     "Ein kleiner Stock, mit dem man gut Dinge zeigen oder in den Sand malen kann.\n");
+   AddAdjective("klein");
+   AddId(({"stock", "zeigestock"}));
+   SetProp(P_WEAPON_TYPE, WT_STAFF);
+   SetProp(P_SIZE, 120);
+   SetProp(P_DAM_TYPE, DT_BLUDGEON);
+   SetProp(P_NR_HANDS, 1);
+   SetProp(P_WC, 120);
+   SetProp(P_VALUE, 300);
+   SetProp(P_NOBUY, 1);
+   SetProp(P_MATERIAL, MAT_MISC_WOOD);
+}