Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/doc/beispiele/ssp/mon/metallmonster.c b/doc/beispiele/ssp/mon/metallmonster.c
new file mode 100644
index 0000000..5482186
--- /dev/null
+++ b/doc/beispiele/ssp/mon/metallmonster.c
@@ -0,0 +1,28 @@
+inherit "std/npc";
+
+#include <properties.h>
+#include <combat.h>
+#include "../files.h"
+
+create()
+{
+ if (!clonep(this_object())) return;
+ ::create();
+ SetProp(P_NOCORPSE, 1);
+ SetProp(P_RACE, "Metallmonster");
+ SetProp(P_DIE_MSG, " zerfaellt in seine Bestandteile.\n");
+ SetProp(P_VULNERABILITY, ({ DT_WATER }));
+}
+
+die()
+{
+ create_blech();
+ ::die();
+}
+
+create_blech()
+{
+ object b;
+ b = clone_object(OBJ("blech"));
+ b->move(environment(this_object()));
+}