Added public files

Roughly added all public files. Probably missed some, though.
diff --git a/doc/beispiele/ssp/mon/metallmonster.c b/doc/beispiele/ssp/mon/metallmonster.c
new file mode 100644
index 0000000..5482186
--- /dev/null
+++ b/doc/beispiele/ssp/mon/metallmonster.c
@@ -0,0 +1,28 @@
+inherit "std/npc";
+
+#include <properties.h>
+#include <combat.h>
+#include "../files.h"
+
+create()
+{
+  if (!clonep(this_object())) return;
+   ::create();
+   SetProp(P_NOCORPSE, 1);
+   SetProp(P_RACE, "Metallmonster");
+   SetProp(P_DIE_MSG, " zerfaellt in seine Bestandteile.\n");
+   SetProp(P_VULNERABILITY, ({ DT_WATER }));
+}
+
+die()
+{
+   create_blech();
+   ::die();
+}
+
+create_blech()
+{
+   object b;
+   b = clone_object(OBJ("blech"));
+   b->move(environment(this_object()));
+}