SYNOPSIS | |
object this_player(void) | |
DESCRIPTION | |
Return the current command giver. This can be an interactive | |
user or a living object like a npc. | |
If called from inside the heart_beat() of a not living object | |
0 will be returned. | |
EXAMPLES | |
if (this_player() != this_interactive()) | |
write("Hey, somebody must have forced us to do a | |
command!\n"); | |
SEE ALSO | |
this_object(E), previous_object(E), interactive(E), living(E) |